Pfeiffer essential resources for training and HR professionals
یادداشتهای مربوط به کتابنامه ، واژه نامه و نمایه های داخل اثر
متن يادداشت
Includes bibliographical references.
یادداشتهای مربوط به مندرجات
متن يادداشت
Sect. 1. What's Ahead -- Ch. 1. Experiencing Learning: The Whys and Hows of Involving Participants -- Ch. 2. Setting the Stage for Playful Learning -- Sect. 2. Training Tools and Techniques -- Ch. 3. Openings -- Getting to Know You Differently / Marcia A. Chambers -- You're a Superhero / Amy Drennen -- Fun Caps Versus Boring Tent Cards / Bruce Graham -- Topic Walk / Mohandas Nair -- Ch. 4. Icebreakers -- Shake It Icebreaker / Sunny Bradford -- Red Light, Green Light / Mike Doctoroff -- Tents Tell All -- Myriad Uses for Table Tents / M. K. Key -- The Hats We Wear / Lorraine Kohart -- Toys Are Us / Karen Lawson -- Who's on My Team? / Edwin Mourino -- Press Conference / Linda M. Raudenbush and Steve Sugar -- This Treasure Is Me / Harriet Rifkin -- Ch. 5. Energizers -- Non-Trash Trash Can / Kathy Cleveland Bull -- Call Me Princess Java / Holly M. O'Neill -- Surprise Info / Jan M. Schmuckler -- Everybody Dance / Sion Segal -- Ch. 6. Participation Encouragement -- I'm No Chicken Award / Dawn Brenner -- Share, Scratch, and Win / Beth Ducker -- High Five / Sion Segal -- Rapid-Fire Review / Nicole Walton -- Pick It Up! / Devora lack -- Ch. 7. Comprehension and Retention -- The Organic Quiz Show / Halelly Azulay -- Monster MNEMONIC Maker / Susan Doctoroff Landay -- Continuous Learning Review / Mohandas Nair -- Ch. 8. Time and People Management -- Money for Trivia / Patricia Burggraff -- Wheel of Consequences / Carolyn E. Conway -- Break Time -- Roll the Dice! / Amy Henderson -- Let's Return / Lou Russell -- Prize Roulette / Linda M. Raudenbush and Steve Sugar -- The Chicken Rules / Carson Key Whitehead -- Cell Phone Attack / Cris Wildermuth -- Ch. 9. Training Techniques -- Magic Coloring Book / Carrie Gendreau -- Name Tent Teams / Amy Henderson -- Ticket Mixer to Assign Groups / Cindy Huggett -- Fiddle While You Learn / Linda M. Raudenbush -- Music Makes the Training Go Round / Marjorie Treu -- Birthday Ball / Yvette Zgonc -- Ch. 10. Rewards and Recognition -- Team Challenge / Yara Almodovar -- You're a Star! / Jan Ferri-Reed -- Wanna Deal or Not? / Stacy Lowman -- Ch. 11. Review of Knowledge and Skills -- Koosh Ball Review / Victoria Arellano -- Stick'em Up Review / Ruby A. Bohannon -- Content Relay / Carol A. Dawson -- Goal Setter Game / Mike Doctoroff -- Alphabet Review / Amy Drennen -- Pleasure Island Review / Amy Drennen -- Squeeze Play Course Review / M. K. Key -- Dartboard Learning Review / Susan Doctoroff Landay -- Whaddaya Know? / Susan Doctoroff Landay -- Bull's Eye Bowl / Linda M. Raudenbush and Steve Sugar -- Is the Answer Correct? / Marjorie Treu -- Ch. 12. Closings -- The Good Apple Award / Marci Goldshlack -- Crazy, Cool, Creative Closing / Lois B. Hart -- "Peers Cheer Peers" Awards Ceremony / M. K. Key -- It's Your Choice / Lou Russell -- The Real Challenge / Edie West -- Sect. 3. Training and Consulting Topics -- Ch. 13. Change Management -- Change That Tune / Elaine Biech -- Shaping Our Fortune / Sunny Bradford -- Ch. 14. Communication and Trust -- The Power of Non-Verbals / Cindy Lee Hall -- Constructive Feedback Key Pointers / Harriet Rifkin -- SNAP / Bruce G. Waguespack -- Super Forts for Super Teams / Devora Zack -- Ch. 15. Creativity -- Brainstorming 101 / Kristin J. Arnold -- Creative Idea Generation / Elaine Biech -- Brainstorming Boost / Teri Lund -- Opposite Brains / Linda S. Mills -- Getting to Know You Feud / David Piltz -- Ch. 16. Customer Service -- Customers -- Up Close and Personal / Niki Nichols -- "Role" of the Die / Travis L. Russ -- Ch. 17. Organization Knowledge -- The Good, the Bad, and the Ugly New Manager / Elaine Biech -- Developing Core Values / Amie Devero -- Spinning the Organizational Culture / Linda M. Raudenbush and Steve Sugar -- Organizational Lingo Crossword Puzzle / Johanna Zitto -- Ch. 18. Personal Development -- See the Light to the Power of Positive Thinking / Dennis E. Gilbert -- If Life Gives You Lemons ... / Elizabeth A. Smith -- The Object of My Discussion / Randy Woodward -- Truth or Chicken / Randy Woodward -- I Appreciate My Job / Marty Yopp and Michael Kroth -- Express Expressions / Devora lack -- Ch. 19. Problem Solving -- Problem Solving Line Up / Cindy Lee Hall -- Cat-A-Pult Challenge / Susan Doctoroff Landay -- STAR Principle / Linda S. Mills -- True Colors / Terry Murray -- Spaghetti and Gum Drops / Bruce G. Waguespack -- Go for the Goal: Influencing Performance to Reduce Shortage / Johanna Zitto -- Ch. 20. Process and Projects -- Bright Idea / Daniel Greene -- Puzzling About Systems Thinking / Diane Hamilton -- Project Change Challenge / Sarah E. Hurst -- Chicken, Salad, and Koosh Ball Shuffle / Bruce G. Waguespack -- Ch. 21. Supervision, Management, and Leadership -- Appraising Performance: A Home Building Challenge / Cindy Lee Hall -- Getting Things in Focus: Koosh Ball Mania / Cher Holton -- Leadership Essentials / Kitty Preziosi and Robert C. Preziosi -- Your Supervisor Hat / Marjorie Treu -- Ch. 22. Teamwork and Team Building -- Skills on a Stick / Elaine Biech -- Spinning Discovery / Elaine Biech -- Getting to Know You / Leonard D. Goodstein -- Marble Run / Susan Doctoroff Landay -- Certifying Your Self-Image / Ira J. Morrow -- Acknowledging Our Team Resources / Terry Murray -- The Red and Black Game / Linda Russell and Jeffrey Russell -- Koosh -- Koosh / Linda M. Raudenbush and Steve Sugar -- By the Numbers / Rodney C. Vandeveer and Alexander W. Crispo -- Egg Drop Group / Bruce G. Waguespack -- Domino Effect / Devora Zack -- More Than Meets the Eye / Devora Zack -- Primary and Alternative Uses of Activities -- Trainer's Warehouse Materials.
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یادداشتهای مربوط به خلاصه یا چکیده
متن يادداشت
Whether you're a full-time workplace learning professional or occasional trainer, you'll find something in this collection to make group learning more fun, and more effective. Elaine Biech, author of Training for Dummies, challenged some of the world's best game designers to create a never-before-seen game using the most popular training toys and tools from Trainer's Warehouse, the nation's leading supplier of learning resources. The result is one of the most ingenious, and inventive collections of learning games using a host of common and readily available tools and toys, from throwables and tactiles, to white boards on a stick and noise-maki- ng boomwackers. The range of included games will appeal to anyone who delivers training and education--and presenters, too--and runs from short energizers, icebreakers and closers, to more involved group and team-building activities.