Gameful second and foreign Language teaching and learning :
نام عام مواد
[Book]
ساير اطلاعات عنواني
theory, research, and practice /
نام نخستين پديدآور
Jonathon Reinhardt.
وضعیت نشر و پخش و غیره
محل نشرو پخش و غیره
Cham, Switzerland :
نام ناشر، پخش کننده و غيره
Palgrave Macmillan,
تاریخ نشرو بخش و غیره
[2019]
مشخصات ظاهری
نام خاص و کميت اثر
1 online resource :
ساير جزييات
illustrations
فروست
عنوان فروست
New language learning and teaching environments
یادداشتهای مربوط به کتابنامه ، واژه نامه و نمایه های داخل اثر
متن يادداشت
Includes bibliographical references and index.
یادداشتهای مربوط به مندرجات
متن يادداشت
Preface; Praise for Gameful Second and Foreign Language Teaching and Learning; Contents; List of Figures; List of Tables; 1 Introduction; 1.1 Theory, Research, and Practice; 1.1.1 Games in CALL; 1.1.2 A Brief History; 1.2 Gamefulness: A Framework for the Use of Games in L2TL; 1.2.1 Game-Enhanced L2TL; 1.2.2 Game-Informed L2TL; 1.2.3 Game-Based L2TL; 1.2.4 Gameful L2TL; 1.3 Purpose of the Book and Outline of Chapters; 2 Learnful L2 Gaming; 2.1 Who Plays Digital Games and Why?; 2.2 Games in Other Languages; 2.2.1 Games as Cultural Artifacts
متن يادداشت
2.3 Informal Game-Enhanced L2 Learning in the Wild; 2.3.1 Data and Procedures; 2.3.2 Results; 2.3.3 Discussion and Implications; 2.4 Conclusion: Gaming; 2.5 Project Ideas; 3 Play; 3.1 What Is Play?; 3.2 Play and Language Play; 3.3 Caillois' Forms of Gameplay; 3.3.1 Agon; 3.3.2 Alea; 3.3.3 Mimicry/Simulation; 3.3.4 Ilinx; 3.4 From Play Forms to Play Styles; 3.4.1 A Grain of Salt; 3.5 From Play Styles to Gameful L2 Learning Preferences; 3.5.1 Motivation; 3.5.2 Learning Styles; 3.5.3 Learning Strategies; 3.6 Conclusion: Play; 3.7 Project Ideas; 4 Game; 4.1 Game as Rules, Narrative, and Media
متن يادداشت
4.1.1 Game as Rules/Gameplay as Agency; 4.1.2 Game as Narrative/Gameplay as Identity; 4.1.3 Game as Media/Gameplay as Community; 4.2 Game Type: Formats, Genres, and Elements; 4.2.1 Game Formats; 4.2.2 Digital Game Genres; 4.2.3 Game Elements: Mechanics, Dynamics, Behaviors, and Other Features; 4.3 Conclusion: Game; 4.4 Project Ideas; 5 Gameful L2 Learning; 5.1 SLA and Gameful L2 Learning; 5.1.1 A Structural-Behaviorist View of Gameful L2 Learning; 5.1.2 A Psycho-Cognitive View of Gameful L2 Learning; 5.1.3 Social-Informed Perspectives on Gameful L2 Learning
متن يادداشت
5.1.4 Ecological Perspectives on Gameful L2 Learning; 5.2 Affordances for Gameful L2 Learning; 5.2.1 Contextualized Language Learning; 5.2.2 Time for L2 Use and Learning; 5.2.3 Spaces for Sheltered Practice; 5.2.4 Goal-Oriented Learning and Feedback; 5.2.5 Opportunities for Languaging and Social Collaboration; 5.2.6 Identity Work and Play; 5.2.7 Time/Place (In)Dependent Learning; 5.2.8 Autonomous, Extramural Learning; 5.3 Conclusion: Learning; 5.4 Project Ideas; 6 Game-Enhanced L2TL; 6.1 Pedagogical Mediation; 6.2 Evaluating and Choosing a Game; 6.2.1 Affordances; 6.2.2 CALL Appropriateness
متن يادداشت
6.2.3 Play Preferences and Dispositions; 6.2.4 Conclusion: Evaluating and Choosing a Game; 6.3 Frameworks for Game-Enhanced Activity Design; 6.3.1 Gaming Literacies; 6.3.2 Game Discourses and Functions; 6.3.3 Narrativization; 6.3.4 Experiential Learning; 6.3.5 Bridging Activities; 6.3.6 Conclusion: Frameworks; 6.4 A Guide to Game-Enhanced L2 Instruction; 6.4.1 Evaluating and Choosing the Game; 6.4.1.1 Affordances; 6.4.1.2 CALL Appropriateness; 6.4.1.3 Play Preferences and Dispositions; 6.4.2 Project Design and Implementation; 6.4.3 Sample Projects; 6.5 Conclusion: Game-Enhanced L2TL
بدون عنوان
0
بدون عنوان
8
بدون عنوان
8
بدون عنوان
8
بدون عنوان
8
یادداشتهای مربوط به خلاصه یا چکیده
متن يادداشت
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global practices of informal learnful L2 gaming and in the theories of play and games which are then applied throughout the discussion of gameful L2TL practice that follows. This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future developments in the field. Jonathon Reinhardt is Associate Professor of English Applied Linguistics and Second Language Acquisition and Teaching at the University of Arizona, USA.--
یادداشتهای مربوط به سفارشات
منبع سفارش / آدرس اشتراک
Springer Nature
شماره انبار
com.springer.onix.9783030047290
ویراست دیگر از اثر در قالب دیگر رسانه
عنوان
Gameful second and foreign Language teaching and learning.
شماره استاندارد بين المللي کتاب و موسيقي
9783030047283
موضوع (اسم عام یاعبارت اسمی عام)
موضوع مستند نشده
Language and languages-- Study and teaching.
موضوع مستند نشده
Second language acquisition.
موضوع مستند نشده
FOREIGN LANGUAGE STUDY-- Multi-Language Phrasebooks.
موضوع مستند نشده
Language and languages-- Study and teaching.
موضوع مستند نشده
LANGUAGE ARTS & DISCIPLINES-- Alphabets & Writing Systems.
موضوع مستند نشده
LANGUAGE ARTS & DISCIPLINES-- Grammar & Punctuation.
موضوع مستند نشده
LANGUAGE ARTS & DISCIPLINES-- Linguistics-- General.
موضوع مستند نشده
LANGUAGE ARTS & DISCIPLINES-- Readers.
موضوع مستند نشده
LANGUAGE ARTS & DISCIPLINES-- Spelling.
موضوع مستند نشده
Second language acquisition.
مقوله موضوعی
موضوع مستند نشده
FOR-- 018000
موضوع مستند نشده
LAN-- 001000
موضوع مستند نشده
LAN-- 006000
موضوع مستند نشده
LAN-- 009000
موضوع مستند نشده
LAN-- 012000
موضوع مستند نشده
LAN-- 019000
رده بندی ديویی
شماره
418
ويراست
23
رده بندی کنگره
شماره رده
P118
.
2
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )