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AI techniques for game programming [electronic resource]
پدید آورنده
/ Mat Buckland
موضوع
Computer games--Programming,Artificial intelligence
رده
EB
,
QA76
.
76
.
C672B83
2002
کتابخانه
Imam Reza International University library and information center
محل استقرار
استان:
Khorasan Razavi
ـ شهر:
Mashhad
تماس با کتابخانه :
05138041
INTERNATIONAL STANDARD BOOK NUMBER
Erroneous ISBN
193184108X
NATIONAL BIBLIOGRAPHY NUMBER
Country Code
IR
Number
310 EBL
LANGUAGE OF THE ITEM
.Language of Text, Soundtrack etc
انگلیسی
COUNTRY OF PUBLICATION OR PRODUCTlON
Country of publication
IR
TITLE AND STATEMENT OF RESPONSIBILITY
Title Proper
AI techniques for game programming [electronic resource]
General Material Designation
[Book]
First Statement of Responsibility
/ Mat Buckland
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Cincinnati, Ohio
Name of Publisher, Distributor, etc.
: Premier Press
Date of Publication, Distribution, etc.
, 2002.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
xxxii, 448 p.
Other Physical Details
: ill.
SERIES
Series Title
(The Premier press game development series)
NOTES PERTAINING TO PUBLICATION, DISTRIBUTION, ETC.
Text of Note
Electronic
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Index
TOPICAL NAME USED AS SUBJECT
Computer games--Programming
Artificial intelligence
LIBRARY OF CONGRESS CLASSIFICATION
Class number
EB
,
QA76
.
76
Book number
.
C672B83
2002
PERSONAL NAME - PRIMARY RESPONSIBILITY
Buckland, Mat
ORIGINATING SOURCE
Country
ایران
ELECTRONIC LOCATION AND ACCESS
Host name
AI techniques for game programming
Access number
عادی
Compression information
محرمانه
Date and Hour of Consultation and Access
AI Techniques for Game Programming.pdf
Bits per second
11610371
Contact for access assistance
مدیر
Electronic Format Type
متن
File size
0
Record control number
310 EBL
old catalog
e
BL
1
a
Y
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