An essential introduction to Maya character rigging with DVD /
General Material Designation
[Book]
First Statement of Responsibility
Cheryl Cabrera.
EDITION STATEMENT
Edition Statement
1st ed.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
London :
Name of Publisher, Distributor, etc.
Focal,
Date of Publication, Distribution, etc.
2008.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
1 online resource (xxiv, 381 pages) :
Other Physical Details
color illustrations
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references and index.
CONTENTS NOTE
Text of Note
Introduction; Designing your first Biped Character; Creating your first Biped Character -- Modeling Basics; Creating your first Biped Character -- Facial Expressions; Creating your first Biped Character -- Texturing Basics; Skeleton setup for a Biped Character -- Joint Placement; Control Rig setup for a Biped Character -- IK and FK; Wrapping up the setup; Skinning your Character; Quadruped Characters; Appendix -- Workflow Checklist, Rigging Checklist, Trouble Shooting Common Problems.
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SUMMARY OR ABSTRACT
Text of Note
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character * Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow * Create control rig setups for a biped character - both IK and FK * Put your new skills to work with the models and tutorial assets on the free DVD!
Text of Note
Explains how to use Maya to rig a variety of 3D biped character models, covering such topics as facial expressions, shading and texturing, joint placement, kinematics, and skinning.
ACQUISITION INFORMATION NOTE
Source for Acquisition/Subscription Address
Elsevier Science & Technology
Stock Number
140477:140615
OTHER EDITION IN ANOTHER MEDIUM
Title
Essential introduction to Maya character rigging with DVD.