A Blended Learning Environment for enhancing Meaningful Learning using 21st Century Skills --;A correlational study on the relationship between awareness in collaborative learning and academic performance --;A Framework of Automatically Analyzing Online Self-regulated Learning Processes and Competencies --;A method for evaluating technology-rich classroom environment --;A New Physical-Digital Environment for Discussion and Presentation Skills Training --;A Study on the Development of the Smart Classroom Scale --;Accelerate Location-Based Context Learning for Second Language Learning Using Ubiquitous Learning Log --;Adapted E-Assessment System: Based on Workflow Refinement --;An Initial Development and Validation of Tablet Computer Familiarity Questionnaire --;Analysis of Elementary Teachers? Readiness for Smart Learning in Korea --;Analysis of Problem-Posing Process of Arithmetical Word Problem as Sentence Integration: Viewpoint of First Selected Sentence --;Are serious games working as expected? --;Automatic Generation of Valid and Equivalent Assessment Instruments --;College Students? Attitudes and Preferences of Mobile Newspaper Reading: A Comparison between Printed and Web Page Layout --;Competing in Cultural Arena: New Design of Career Guiding Application --;Design Tutoring Feedback to Increase Online Learners? Satisfaction --;Developing the PETAL e-?Learning Platform for Personalized Teaching and Learning --;Development of Weather Monitoring System based on Raspberry Pi for Technology Rich Classroom --;Digital Signage System for Learning Material Presentation Based on Learning Continuum --;Dividing Learning Process in Classroom with One-to- One Technology into Small Segments: Accurately Locating Students? Learning Status --;Educational Dashboards for Smart Learning: Review of Case Studies --;Effects of social network-based visual feedback on interaction in online discussion --;Enhanced federation and reuse of e-learning components using cloud computing --;Enhancing Mobile Learning Implementation and Development of Interactive Learning and Strategies in Distance Education --;Enquiry into a Self-regulated Teaching Assistant Development Program in China: The Yin and Yang of Success --;Exploring Preservice teachers? acceptance of smart learning --;Exploring students? discussion in face to face and online synchronous learning --;Facilitating listening and speaking with game-based learning activities in situational context --;Increasing the Sensitivity of a Personalized Educational Data Mining Method for Curriculum Composition --;Investigating the Determinants of Mobile Learning Acceptance in Korea Using UTAUT2 --;Learning analysis on learners? wiki-based collaborative knowledge building behaviors --;Learning through instant-messaging chat logs: A tool for adults to address the communication norms in the new workplace --;Measuring learners? working memory capacity from their interactions within educational games --;Mobile Devices and a Modelling Tool for Physics Experiments in High School --;Ontology based semantic metadata extraction system for learning objects --;Ontology based smart learning environment for teaching word problems in mathematics --;Paradoxical tensions of online peer assessment: A case study of a secondary school in Singapore --;Redesigning the Classroom Environment to Enhance Students? Collaborative Learning Activities --;Relations between Student Online Learning Behavior and Academic Achievement in Higher Education: A Learning Analytics Approach --;Smart Learning Analytics --;Smartphone Addiction in University Students and its Implication for Learning --;Students' Science Process Skills Diagnosis --;Tablet Interface Design for Elder Users? Newspaper Reading --;The Design and Development of Electronic Schoolbag System Based on Educational Cloud Service Platform --;The Development of the Haiku Application Corresponding to Specification Changes and its Evaluation --;The strategies for designing collaborative scripts --;Thinking of Everyone: Responsive Web Design for a Math OER Project --;Toward recommending learning tasks in learner-centered approach --;Towards an ICT Framework for Providing Inclusive Learning Objects for Indigenous Learners --;Towards Flipped Learning Using Ubiquitous Learning Log System in L2 Learning Class --;Towards Smart Asynchronous Discussion Activity: Using Social Network Analysis to Investigate Students? Discussion Patterns --;Tracking Students? Eye-Movements on Visual Dashboard Presenting Their Online Learning Behavior Patterns --;Unfolding Learning Analytics for Big Data --;Usefulness of peer comments for English language writing through web-based peer assessment --;User-Centered Design of Interactive Gesture-based fitness video game for elderly.
SUMMARY OR ABSTRACT
Text of Note
This book provides an archival forum for researchers, academics, practitioners and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments.