Series in emerging technologies in optics and photonics
2053-2563
"Version: 20180701"--Title page verso.
Includes bibliographical references.
1. Preliminaries -- 1.1. Why is lens design hard? -- 1.2. How to use this book
10. Third-order aberrations -- 10.1. Tolerance desensitization -- 11. The in and out of vignetting -- 12. The apochromat
13. Tolerancing the apochromatic objective -- 13.1. Fabrication adjustment -- 13.2. Transferring tolerances to element drawings
14. A near-infrared lens example -- 14.1. Design approach -- 15. A laser beam shaper, all spherical -- 16. A laser beam shaper, with aspherics -- 17. A laser beam expander with kinoform lenses
18. A more challenging optimization challenge -- 18.1. Glass absorption -- 19. Real-world development of a lens
20. A practical camera lens -- 20.1. Reusing dialog commands -- 21. An automatic real-world lens
22. What is a good pupil? -- 22.1. Which way is up? -- 23. Using DOEs in modern lens design
24. Designing aspheres for manufacturing -- 24.1. Adding unusual requirements to the merit function with CLINK -- 24.2. Defining an aberration with COMPOSITE -- 25. Designing an athermal lens -- 26. Using the SYNOPSYS glass model -- 27. Chaos in lens optimization -- 28. Tolerance example with clocking of element wedge errors and AI analysis of an image error -- 29. Tips and tricks of a power user
33. Understanding Gaussian beams -- 33.1. Gaussian beams in SYNOPSYS -- 33.2. Complications -- 33.3. Beam profile -- 33.4. Effect on image -- 34. The superachromat
35. Wide-band superachromat microscope objective -- 35.1. Vector diffraction, polarization -- 36. Ghost hunting -- 37. Importing a Zemax file into SYNOPSYS -- 38. Improving a Petzval lens -- 39. Athermalizing an infrared lens
4. Using a modern lens design code -- 4.1. Using the software -- 4.2. The process of lens design
40. Edges -- 40.1. A mirror example -- 41. A 90 degree eyepiece with field stop correction -- 42. A zoom lens from scratch -- 43. Designing a free-form mirror system
44. An aspheric camera lens from scratch -- 44.1. Encore -- 44.2 Coda -- 44.3. Tolerancing the aspheric lenses -- 45. Designing a very wide-angle lens -- 46. A complex interferometer -- 47. A four-element astronomical telescope -- 48. A sophisticated merit function
49. When automatic methods do not apply -- 49.1. The 'final exam' problem -- 49.2. The solution
5. The singlet lens -- 5.1. Entering data for the singlet -- 6. Achromatizing the lens -- 7. PSD optimization
50. Other automatic methods -- 50.1. Testplate matching -- 50.2. Automatic thin-film design -- 50.3. Automatic clocking of wedge errors
8. The amateur telescope -- 8.1. The Newtonian telescope -- 8.2. The Schmidt-Cassegrain telescope -- 8.3. The relay telescope -- 8.4. How good is good enough? -- 9. Improving a lens designed using a different lens design program
Appendices. A. A brief history of computer-aided lens design -- B. Optimization methods -- C. The mathematics of lens tolerances -- D. Things every lens designer should understand -- E. Useful formulas.
0
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
Lens Design: Automatic and Quasi-Autonomous Computational Methods and Techniques is the first book that interactively describes the newest modern lens design tools. Detailing design methods for a variety of lens forms, this book shows that fixed focus and zoom lenses can be optimized, starting from plane-parallel surfaces, in a brief time on a modern fast PC compared to traditional tools that require many days or weeks of tedious work. Loaded with tips and ideas resulting from over 50 years of experience, the reader will improve their lens design skill. Experienced and aspiring lens designers who master the power of the tools, methods, and principles taught in this book will be able to develop excellent designs now and in the future. Part of Series in Emerging Technologies in Optics and Photonics.