edited by Michel Grave, Yvon Lous, W. Terry Hewitt.
Berlin, Heidelberg
Springer Berlin Heidelberg
1994
(xii, 215 pages 121 illustrations)
Focus on Computer Graphics, Tutorials and Perspectives in Computer Graphics.
I General Requirements --; 1 Scientific Visualization in a Supercomputer Network --; 2 Visualization Services in Large Scientific Computing Centres --; 3 The Visualisation of Numerical Computation --; II Formal Models, Standards and Distributed Graphics --; 4 Performance Evaluation of Portable Graphics Software and Hardware for Scientific Visualization --; 5 Visualization of Scientific Data for High Energy Physics: Basic Architecture and a Case Study --; 6 The IRIDIUM Project: Post-Processing and Distributed Graphics --; 7 Towards a Reference Model for Scientific Visualization Systems --; 8 Interactive Scientific Visualisation: A Position Paper --; III Applications --; 9 HIGHEND --; A Visualisation System for 3D Data with Special Support for Postprocessing of Fluid Dynamics Data --; 10 Supercomputing Visualization Systems for Scientific Data Analysis and Their Applications to Meteorology --; IV Rendering Techniques --; 11 Rendering Lines on Curved Surfaces --; 12 Interactive 3D Display of Simulated Sedimentary Basins --; 13 Visualization of 3D Scalar Fields Using Ray Casting --; 14 Volume Rendering and Data Feature Enhancement --; 15 Visualization of 3D Empirical Data: The Voxel Processor --; 16 Spatial Editing for Interactive Inspection of Voxel Models --; V Interaction --; 17 The Rotating Cube: Interactive Specification of Viewing for Volume Visualization --; 18 Chameleon: A Holistic Approach to Visualisation --; Colour Plates (see list on p. XII) --; List of Authors.
Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase in computingpower, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. This volume contains 18 papers selected from the 26 papers presented at the first workshop organized by the Eurographics Working Group on Visualization in Scientific Computing, held in France in 1991. The workshop included sessions on the specific needs for visualizationin computational sciences, the importance and difficulties of using standards in visualization software, reference models and distributed graphics systems, application systems, methods for representing 2D or 3D scalar fields and volume rendering, and user-computer interactions. The papers in the volume are organized into five parts: general requirements; formal models, standards, and distributed graphics; applications; rendering techniques; and interaction.
Computer science.
Computer simulation.
Software engineering.
T385
.
E358
1994
edited by Michel Grave, Yvon Lous, W. Terry Hewitt.