proceedings of the Eurographics workshop in Vienna, Austria, June 29-July 1, 1998
[sponsored by] Eurographics ; G. Drettakis, N. Max (eds.).
Wien ; New York
Springer
1998
ix, 339 pages : illustrations (some color) ; 24 cm.
Springer computer science.
Proceedings of the 9th Eurographics Rendering Workshop, which took place ... at the Vienna University of Technology--Preface.
Contents Tomoyuki Nishita: Light Scattering Models for the Realistic Rendering of Natural Scenes.- Szymon M. Rusinkiewicz: A New Change of Variables for Efficient BRDF Representation.- David Gargan, Francis Neelamkavil: Approximating Reflectance Functions using Neural Networks.- Robert F. Tobler, Laszlo Neumann, Mateu Sbert, Werner Purgathofer: A new Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms.- Sergej Zhukov, Andrej Iones, Grigorij Kronin: An Ambient Light Illumination Model.- A. James Stewart, Tasso Karkanis: Computing the Approximate Visibility Map, with Applications to Form Factors and Discontinuity Meshing.- Leif P. Kobbelt, Katja Daubert, Hans-Peter Seidel: Ray Tracing of Subdivision Surfaces.- Holly Rushmeier, Fausto Bernardini, Joshua Mittleman, Gabriel Taubin: Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Pieta.- Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasson: Interactively Modeling with Photogrammetry.- Paul E. Debevec, Yizhou Yu, and George D. Borshukov: Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping.- Emilio Camahort, Apostolos Lerios, Donald Fussell: Uniformly Sampled Light Fields.- Hansong Zhang: Forward Shadow Mapping.- Ramesh Raskar, Matt Cutts, Greg Welch, and Wolfgang Sturzlinger: Efficient Image Generation for Multiprojector and Multisurface Displays.- Gernot Schaufler: Per-Object Image Warping with Layered Impostors.- Alexandre Meyer, Fabrice Neyret: Interactive Volumetric Textures.- Jean-Michel Dischler: Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions.- J.P. Grossman, William J. Dally: Point Sample Rendering.- Gavin Miller, Marc Mondesir: Rendering Hyper-Sprites in Real Time.- Cyril Soler, Francois X. Sillion: Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity.- Marc Stamminger, Philipp Slusallek, Hans-Peter Seidel: Three Point Clustering for RadianceComputations.- Karol Myszkowski: The Visible Differences Predictor: Applications to Global Illumination Problems.- Ann McNamara, Alan Chalmers, Tom Troscianko, Erik Reinhard: Fidelity of Graphics Reconstructions: A Psychophysical Investigation.- Laszlo Szirmay-Kalos and Werner Purgathofer: Global Ray-bundle Tracing with Hardware Acceleration.- Philippe Bekaert, Laszlo Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems: Hierarchical Monte Carlo Radiosity.- Ingmar Peter, Georg Pietrek: Importance Driven Construction of Photon Maps.- Gavin Miller, Steven Rubin, Dulce Ponceleon: Lazy Decompression of Surface Light Fields for Precomputed Global Illumination.- Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel: Canned Lightsources.- Dani Lischinski, Ari Rappoport: Image-Based Rendering for Non-Diffuse Synthetic Scenes.- Anthony A. Apodaca: Photosurrealism.- Appendix: Colour images.
Computer graphics -- Congresses.
Infographie -- Congrès.
Radiosity -- Congresses.
T385
.
S666
1998
[sponsored by] Eurographics ; G. Drettakis, N. Max (eds.).