Posthumanism after Akira. Reading rhizomatically -- Machinic desires, desiring machines, and consensual hallucinations -- Machinic desires : Hans Bellmer's dolls and the technological uncanny in Ghost in the shell 2: innocence. An overview of innocence -- "Once their strings are cut, they easily crumble" -- From puppets to automata -- The uncanny mansion -- The dolls of Hans Bellmer -- Bellmer/Oshii -- On the innocence of dolls, angels, and becoming-animal -- Desiring machines: biomechanoid eros and other. Techno-fetishes in Tetsuo: the iron man and its precursors -- The birth of sexy robots -- After Metropolis, before Tetsuo: un chien andalou -- Giger's biomechanoids, erotomechanics, and metal fetishists -- The "regular-size" monsters of Matango -- Mutating from the inside out: The fly -- "Long live the new flesh": Videodrome -- The tentacle motif from Hokusai to Tetsuo -- Envisioning the machine-city after Blade runner -- Confrontations with the salaryman model: resisting hegemonic masculinity and state-sponsored capitalism -- Coda: co-opting Tetsuo in Tetsuo II: body hammer -- Consensual hallucinations and the phantoms of electronic presence in Kairo and Avalon. Letting in ghosts, shutting out the sun -- Into the mise en abyme: spectral flows and the forbidden room -- The human stain: suicide in the shadow of Hiroshima -- Avalon and "borderline cinema" -- The society of the spectacle -- The surrealism of (virtually) everyday life -- "Welcome to class real" -- Conclusion. Software in a body: critical posthumanism and Serial experiments Lain. A shōjo named lain -- E-mail from the dead -- Doppelgängers in cyberspace -- Desiring disembodiment -- The question of resistance
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Animated films-- Japan-- History and criticism
Comic books, strips, etc.-- Japan-- History and criticism
Cyberpunk culture-- Japan
Literature and technology-- Japan
Science fiction films-- Japan-- History and criticism