Gaming on the web -- Taking the first steps -- Going mobile -- Building the game -- Delegating tasks to web workers -- Creating graphics with canvas -- Creating the game display -- Interacting with the game -- Animating game graphics -- Creating audio for games -- Creating 3D graphics with WebGL -- Local storage and caching -- Going online with WebSockets -- Resources.
بدون عنوان
0
یادداشتهای مربوط به خلاصه یا چکیده
متن يادداشت
"The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description.
موضوع (اسم عام یاعبارت اسمی عام)
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
HTML (Document markup language)
رده بندی ديویی
شماره
794
.
8/1526
شماره
794
.
81526
ويراست
23
ويراست
22
رده بندی کنگره
شماره رده
QA76
.
76
.
C672
نشانه اثر
S45
2012
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )