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عنوان
3D game engine architecture : engineering real-time applications with Wild Magic

پدید آورنده
Eberly, David H.

موضوع
، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming

رده
QA
76
.
76
.
C672
E15

کتابخانه

محل استقرار
استان: Semnan ـ شهر: Shahrud



تماس با کتابخانه : 32300335-023

LANGUAGE OF THE ITEM

.Language of Text, Soundtrack etc
English

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
3D game engine architecture : engineering real-time applications with Wild Magic

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
Amsterdam ; Boston
Name of Publisher, Distributor, etc.
Morgan Kaufman Publishers
Date of Publication, Distribution, etc.
2005

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
xv, 736 p. : illus )some col.(

SERIES

Other Title Information
Morgan Kaufmann series in interactive 3D technology

GENERAL NOTES

Text of Note
Includes bibliographical references and index

NOTES PERTAINING TO TITLE AND STATEMENT OF RESPONSIBILITY

Text of Note
David H. Eberly

ORIGINAL VERSION NOTE

Text of Note
1

TOPICAL NAME USED AS SUBJECT

Entry Element
، Computer games --Programming
Entry Element
، Computer graphics
Entry Element
، Three-dimensional display systems
Entry Element
، Real-time programming

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA
76
.
76
.
C672
E15

PERSONAL NAME - PRIMARY RESPONSIBILITY

Entry Element
Eberly, David H.
Relator Code
AU

TI
SE

Proposal/Bug Report

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