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عنوان
3D game engine architecture : engineering real-time applications with Wild Magic
پدید آورنده
Eberly, David H.
موضوع
، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
رده
QA
76
.
76
.
C672
E15
کتابخانه
محل استقرار
استان:
Semnan
ـ شهر:
Shahrud
تماس با کتابخانه :
32300335
-
023
LANGUAGE OF THE ITEM
.Language of Text, Soundtrack etc
English
TITLE AND STATEMENT OF RESPONSIBILITY
Title Proper
3D game engine architecture : engineering real-time applications with Wild Magic
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Amsterdam ; Boston
Name of Publisher, Distributor, etc.
Morgan Kaufman Publishers
Date of Publication, Distribution, etc.
2005
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
xv, 736 p. : illus )some col.(
SERIES
Other Title Information
Morgan Kaufmann series in interactive 3D technology
GENERAL NOTES
Text of Note
Includes bibliographical references and index
NOTES PERTAINING TO TITLE AND STATEMENT OF RESPONSIBILITY
Text of Note
David H. Eberly
ORIGINAL VERSION NOTE
Text of Note
1
TOPICAL NAME USED AS SUBJECT
Entry Element
، Computer games --Programming
Entry Element
، Computer graphics
Entry Element
، Three-dimensional display systems
Entry Element
، Real-time programming
LIBRARY OF CONGRESS CLASSIFICATION
Class number
QA
76
.
76
.
C672
E15
PERSONAL NAME - PRIMARY RESPONSIBILITY
Entry Element
Eberly, David H.
Relator Code
AU
TI
SE
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