The bestseller returns-completely updated to include the newest hardware, software, and techniques for building your own arcadeInterest in classical arcade games remains on the rise, and with a little money, older computer hardware, and a little effort, you can relive your arcade experiences by building your own arcade machine. The hands-on guide begins with a description of the various types of projects that you can undertake. It then progresses to a review of the audio and video options that are available and looks at the selection of game software and cabinet artwork. Ultimately, you'll lea.
متن يادداشت
Chapter 16 Stuck? Frustrated? Out of Quarters?Chapter 17 Buying Your Way to Gaming Nirvana; Chapter 18 Online Places to Go; Appendix A Where to Find Arcade Parts for Your Project; Buying Direct; Buying from Secondary Vendors; Buying from Used Markets; Appendix B The Great Debate - Preserving Versus MAMEing the Past; Appendix C What's on the CD?; System Requirements; Using the CD with Windows; What's on the CD; Troubleshooting; Customer Care; Index;
متن يادداشت
Chapter 7 How It Works - Turning a Computer into the Brains of an Arcade MachineChapter 8 Using the Keyboard Connector for Arcade Controls; Chapter 9 Arcade Controls Using the Mouse Connector; Chapter 10 Miscellaneous Bits of Arcade Trickery; Part IV Putting Together the Final Pieces; Chapter 11 Audio - Silence Isn't Golden; Chapter 12 A Picture Is Worth a Thousand . . . Tokens?; Chapter 13 Installing the Computer; Chapter 14 Choosing and Loading Software; Chapter 15 Buttoning Up the Odds and Ends; Part V Like the Concept but Not Sure You Have It in You?
متن يادداشت
Project Arcade; Contents; Introduction; Part I Playing Your Games the Way They Are Meant to Be Played - with Arcade Controls; Chapter 1 Picking Your Path to Game-Playing Nirvana; Chapter 2 Building Your Arcade Cabinet; Part II Designing and Building Your Dream Arcade Control Panel; Chapter 3 Pushing Your Buttons and the Joy of Joysticks; Chapter 4 Taking Your Game Out for a Spin - Spinners and Trackballs; Chapter 5 Arcade Controls for Power Gamers; Chapter 6 Building the Control Panel; Part III Hooking Things Up Under the Hood - Time to Trick the Computer.
موضوع (اسم عام یاعبارت اسمی عام)
موضوع مستند نشده
Video games -- Design and construction
موضوع مستند نشده
Video games -- Equipment and supplies -- Design and construction -- Amateurs' manuals
موضوع مستند نشده
Video games -- Equipment and supplies
موضوع مستند نشده
Video games
موضوع مستند نشده
Electronic books
رده بندی ديویی
شماره
794
.
8
.
22
رده بندی کنگره
شماره رده
.
S7
2011
نشانه اثر
TK9971
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )