Two Rabbis Negotiating and Cultivating Learner-Driven Inclusion through New Media
نام نخستين پديدآور
Owen Gottlieb
وضعیت نشر و پخش و غیره
محل نشرو پخش و غیره
Leiden
نام ناشر، پخش کننده و غيره
Brill
یادداشتهای مربوط به خلاصه یا چکیده
متن يادداشت
In 2013, a boy with special needs used the video game Minecraft to deliver the sermon at his bar mitzvah at a Reform synagogue, an apparently unique ritual phenomenon to this day. Using a narrative inquiry approach, this article examines two rabbis' negotiations with new media, leading up to, during, and upon reflection after the event. The article explores acceptance, innovation, and validation of new media in religious practice, drawing on Campbell's (2010) framework for negotiation of new media in religious communities. Clergy biography, philosophy, and institutional context all impact the negotiations with new media. By providing context of a set of factors influencing a particular negotiation and validation of a ritual and educational innovation using new media, the article intends to demonstrate the importance of clergy narrative for understanding new media negotiations in religious settings, and in particular in progressive religious communities
مجموعه
تاريخ نشر
2020
توصيف ظاهري
185-206
عنوان
Journal of Religion, Media and Digital Culture
شماره جلد
9/2
شماره استاندارد بين المللي پياييندها
2165-9214
اصطلاحهای موضوعی کنترل نشده
اصطلاح موضوعی
accessibility
اصطلاح موضوعی
differentiated learning
اصطلاح موضوعی
inclusion
اصطلاح موضوعی
Judaism
اصطلاح موضوعی
narrative
اصطلاح موضوعی
Religion & Society
اصطلاح موضوعی
Religious Studies
اصطلاح موضوعی
ritual
اصطلاح موضوعی
Social Sciences
اصطلاح موضوعی
Sociology of Religion
اصطلاح موضوعی
video games
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )