Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments. New Coverage of the latest version of Photoshop, including adding multiple edge tiling; adding Photoshop Bridge coverage; an updated metal tutorial and adding coverage of urban exteriors. Included in the second edition is a new chapter and an advanced project, featureing a large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software as well as resource images. * Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images * Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers * Companion CD includes sample textures, Photoshop actions and brushes, and electronic versions of images you saw in the book - all the tools you need in one place! * Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide.
یادداشتهای مربوط به سفارشات
منبع سفارش / آدرس اشتراک
Elsevier Science & Technology
شماره انبار
158405:158576
ویراست دیگر از اثر در قالب دیگر رسانه
عنوان
3D game textures.
شماره استاندارد بين المللي کتاب و موسيقي
0240811488
عنوان به منزله موضوع
موضوع مستند نشده
Adobe Photoshop.
موضوع مستند نشده
Adobe Photoshop.
موضوع مستند نشده
Adobe Photoshop.
موضوع (اسم عام یاعبارت اسمی عام)
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
Computer graphics.
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
Computer graphics.
موضوع مستند نشده
Computer graphics.
موضوع مستند نشده
Computergrafik
موضوع مستند نشده
COMPUTERS-- Programming-- Games.
موضوع مستند نشده
Computerspiel
مقوله موضوعی
موضوع مستند نشده
COM-- 012040
رده بندی ديویی
شماره
794
.
8/16693
ويراست
22
رده بندی کنگره
شماره رده
QA76
.
76
.
C672
نشانه اثر
A42154
2009
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )