1. Breaking out of the games industry /
Author: Matthew M. White.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- Design-- Vocational guidance.,Video games industry-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board.
Classification :
HD9993
.
E452
W55
2019
2. Challenges for game designers /
Author: Brenda Brathwaite and Ian Schreiber.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,Games-- Design.,GAMES-- Video & Electronic.,Games.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B73
2009eb
3. Create computer games :
Author: by Patrick McCabe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M368
2018
4. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb
5. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb
6. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672
7. Focus on MOD programming for Quake III arena /
Author: Shawn Holmes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Quake (Computer file),Quake (Computer file),Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H67
2002eb
8. GPU Pro 360 Guide to Lighting
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer graphics.,Graphics processing units-- Programming.,Light-- Computer simulation.,Computer graphics.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- Computer Graphics-- General.,Light-- Computer simulation.
Classification :
T385
9. Game anim :
Author: Jonathan Cooper.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Vocational guidance.,Video games-- Design-- Vocational guidance.,ART / Film & Video,Computer animation-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,PHOTOGRAPHY / Techniques / Cinematography & Videography
Classification :
TR897
.
7
.
C66
2019eb
10. Game design foundations /
Author: Roger E. Pedersen.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P43
2003eb
11. General-purpose graphics processor architectures /
Author: Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer architecture.,Graphics processing units.,Computer architecture.,COMPUTERS-- General.,Graphics processing units.
Classification :
T385
.
A243
2018
12. HTML5 canvas
Author: Steve Fulton and Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer games-- Programming,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2013
13. Hacking Video Game Consoles
Author: \ Ben Heckendorn
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games--Programming,Video games--Design,Computer graphics,بازیهای کامپیوتری -- برنامهنویسی,بازیهای ویدئویی -- طراحی,گرافیک کامپیوتری
Classification :
E-Book
,
14. Hacking video game consoles
Author: / Ben Heckendorn
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer graphics,Video games- Design
Classification :
QA76
.
76
.
C672
,
H43
2005
15. Learning Stencyl 3.x Game Development :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Development.,Video games-- Development.
Classification :
QA76
.
76
.
C672
16. Microsoft Xna Game Studio 4.0 :
Author: Rob Miles
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Windows phone (Computer file),Computer games-- Design,Computer games-- Programming,Xbox 360 (Video game console),Xbox video games
Classification :
QA76
.
76
.
C672
M544
2011
17. On the way to fun :
Author: Roberto Dillon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Social aspects.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
D54
2010
18. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
19. Python, PyGame, and Raspberry Pi game development /
Author: Sloan Kelly.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Electronic games-- Programming.,Python (Computer program language),Raspberry Pi (Computer),Python (Computer program language),Raspberry Pi (Computer)
Classification :
QA76
.
73
.
P98
K45
2019
20. The black art of multiplatform game programming /
Author: Jazon Yamamoto ; foreword by André Lamothe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Video games-- Programming.
Classification :
GV1469
.
3
Y36
2015eb