NOTES PERTAINING TO PUBLICATION, DISTRIBUTION, ETC.
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Print
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
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Includes bibliographical references (p. 231) and index.
CONTENTS NOTE
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Cover -- Contents -- Foreword -- About this Book -- Authors' Biographies -- Authors' Acknowledgements -- Symbian Press Acknowledgments -- Code Conventions and Notations -- 1 Introduction -- 1.1 The Convergence Device -- 1.2 Transformation of the Media Industry -- 1.3 Symbian OS -- 1.4 The Cutting Edge -- 1.5 Evolution of the Multimedia Subsystem in Symbian OS -- 1.6 A Peek into the Future -- 2 Multimedia Architecture -- 2.1 The ECOM Framework -- 2.2 Platform Security -- 2.3 The Content Access Framework -- 2.4 Multimedia Subsystem -- 2.5 Future Multimedia Support -- 3 The Onboard Camera -- 3.1 Introduction -- 3.2 Accessing the Camera -- 3.3 Camera Control -- 3.4 Displaying the Viewfinder -- 3.5 Capturing Still Images -- 3.6 Capturing Video -- 3.7 Error Handling -- 3.8 Advanced Topics -- 4 Multimedia Framework: Video -- 4.1 Video Concepts -- 4.2 Symbian OS Video Architecture -- 4.3 Client API Introduction -- 4.4 Identifying Video Controllers -- 4.5 Controlling Video Playback -- 4.6 Controlling Screen Output -- 4.7 Getting Video Information -- 4.8 Accessing Metadata -- 4.9 Controlling the Audio Output -- 4.10 Streaming Playback -- 4.11 Recording Video -- 4.12 Controlling the Video that Is Recorded -- 4.13 Controlling the Audio that Is Recorded -- 4.14 Storing Metadata -- 4.15 Custom Commands -- 4.16 Examples and Troubleshooting -- 5 Multimedia Framework: Audio -- 5.1 Introduction -- 5.2 Audio Input and Output Streams -- 5.3 Audio Player Utility -- 5.4 Audio Recorder Utility -- 5.5 File Conversion -- 5.6 Tone Utility -- 5.7 DevSound -- 5.8 Audio Policies -- 5.9 Priority Settings -- 5.10 Miscellaneous -- 6 Image Conversion Library -- 6.1 Introduction -- 6.2 Decoding Images -- 6.3 Encoding Images -- 6.4 Displaying Images -- 6.5 Transforming Images -- 6.6 Native Bitmap Operations -- 6.7 Miscellaneous APIs -- 7 The Tuner API -- 7.1 Introduction -- 7.2 Getting Started -- 7.3 Basic Use Cases -- 7.4 Future Technologies -- 7.5 Sample Code -- 8 Best Practice -- 8.1 Always Use an Active Scheduler -- 8.2 Use APPARC to Recognize Audio and Video -- 8.3 Don't Use the Video Player to Open Audio Files -- 8.4 Know that MMF and ICL Cannot Detect Some Formats -- 8.5 Don't Use CMdaAudioOutputStream for Network Streaming -- 8.6 Use CMdaAudioPlayerUtility to Play Tone Sequence Files -- 8.7 Use CMdaAudioPlayerUtility to Play Clips -- 8.8 Don't Hardwire Controller UIDs in Portable Code -- 8.9 Set Controller Thread Priorities Before Playing or Recording -- 8.10 Recognize that Behavior Varies when Several Clients Are Active -- 8.11 Understand that the System is Based on Plug-ins -- 8.12 Use RFile and TMMSource Instead of Passing a File Name -- 8.13 Consider the Volume Control -- 8.14 Know When to Use Threaded Requests on ICL -- 8.15 Don't Have too many Clients -- 8.16 Understand the Multi-heap Problem -- References and Resources -- Index.