NOTES PERTAINING TO PUBLICATION, DISTRIBUTION, ETC.
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Print
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
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Includes index.
CONTENTS NOTE
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"Make the most of the new 3.1 OS and Apple's Xcode 3.2! Learn to design small- or large-scale iPhone applications for profit or fun, create new iPhone apps using Xcodeش, get your applications into the App Store and work with frameworks. Even if you're not a programming pro, you can turn your bright idea into an app you can market. The book also shows you how to get into the App Store!"--Publisher's description.
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Creating killer iPhone applications -- Looking behind the screen -- Enlisting in the Developer Corps -- Getting to know the SDK -- Building the user interface -- While your application is running -- Actually writing code -- Entering and managing data -- Saving data and creating a secret button -- Using the debugger -- Buttoning it down and calling home -- Death, taxes, and the iPhone provisioning -- Designing your application -- Setting the table -- Enhancing the user experience -- Creating controllers and their models -- Finding your way -- Top ten Apple sample applications (with code!) -- Ten ways to be a happy developer.
UNIFORM TITLE
[IPhone application development for dummies (Online)]