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AI techniques for game programming
پدید آورنده
/ Mat Buckland
موضوع
Computer games- Programming,Artificial intelligence
رده
QA76
.
76
.
C672
,
B83
2002
کتابخانه
Central Library and Information Center of the University of Mohaghegh Ardabili
محل استقرار
استان:
Ardabil
ـ شهر:
Ardabil
تماس با کتابخانه :
90
-
33512081
-
045
INTERNATIONAL STANDARD BOOK NUMBER
Erroneous ISBN
193184108X
NATIONAL BIBLIOGRAPHY NUMBER
Country Code
IR
Number
EB119
LANGUAGE OF THE ITEM
.Language of Text, Soundtrack etc
انگلیسی
COUNTRY OF PUBLICATION OR PRODUCTlON
Country of publication
IR
TITLE AND STATEMENT OF RESPONSIBILITY
Title Proper
AI techniques for game programming
General Material Designation
[Electronic Resource]
First Statement of Responsibility
/ Mat Buckland
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Cincinnati, Ohio
Name of Publisher, Distributor, etc.
: Premier Press,
Date of Publication, Distribution, etc.
, c2002.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
xxxii, 448 p. ill. 24 cm. +1 CD-Rom (4 3/4 in.)
SERIES
Series Title
(The Premier press game development series)
NOTES PERTAINING TO PUBLICATION, DISTRIBUTION, ETC.
Text of Note
e
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
ng
TOPICAL NAME USED AS SUBJECT
Computer games- Programming
Artificial intelligence
LIBRARY OF CONGRESS CLASSIFICATION
Class number
QA76
.
76
Book number
.
C672
,
B83
2002
PERSONAL NAME - PRIMARY RESPONSIBILITY
Buckland, Mat.
ORIGINATING SOURCE
Country
ایران
ELECTRONIC LOCATION AND ACCESS
Host name
193184108X.pdf
Access number
محرمانه
Compression information
محرمانه
Date and Hour of Consultation and Access
193184108X.pdf
Bits per second
0
Electronic Format Type
متن
old catalog
e
BL
1
a
Y
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