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عنوان
3D game engine design: a practical approach to real-time computer graphics
پدید آورنده
Eberly, David H.
موضوع
، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
رده
T
385
.
E373
کتابخانه
Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi
محل استقرار
استان:
Tehran
ـ شهر:
Tehran
تماس با کتابخانه :
88881052
-
88881042
-
021
TITLE AND STATEMENT OF RESPONSIBILITY
Title Proper
3D game engine design: a practical approach to real-time computer graphics
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
San Francisco
Name of Publisher, Distributor, etc.
Morgan Kaufmann
Date of Publication, Distribution, etc.
c2001
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
xxviii, 561 p. : ill. )some col.( + 1 computer laser optical disc
GENERAL NOTES
Text of Note
Includes bibliographical references and index
NOTES PERTAINING TO TITLE AND STATEMENT OF RESPONSIBILITY
Text of Note
David H. Eberly
TOPICAL NAME USED AS SUBJECT
Entry Element
، Computer graphics
Entry Element
Programming ، Computer games
Entry Element
، Three-dimensional display systems
Entry Element
، Real-time programming
LIBRARY OF CONGRESS CLASSIFICATION
Class number
T
385
.
E373
PERSONAL NAME - PRIMARY RESPONSIBILITY
Entry Element
Eberly, David H.
Relator Code
AU
TI
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