Creating striking graphics with Maya and Photoshop /
General Material Designation
[Book]
First Statement of Responsibility
Daniel Gray.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
London :
Name of Publisher, Distributor, etc.
SYBEX,
Date of Publication, Distribution, etc.
2004.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
1 online resource (xvii, 203 pages) :
Other Physical Details
color illustrations
GENERAL NOTES
Text of Note
Includes index.
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references and index.
CONTENTS NOTE
Text of Note
Creating Striking Graphics with Maya and Photoshop; Acknowledgments; Letter from the Publisher; Foreword; About the Authors; Contents; Introduction; Hardware and Software Considerations; Part I: Maya and Photoshop: A Beautiful Friendship; Chapter 1: Drawing a New Course in a 3D World; Let's Work Together; Maya and Photoshop Walk into a Bar ... ; The Learning Curve; Looking Forward; Chapter 2: The Maya-Photoshop Connection; Beyond 2D; Learning Essential 3D Concepts; Maya's Interface; Maya Geometry; Maya and Photoshop Interaction; Next Step
Text of Note
Chapter 11: Mirko Ilic: A Body of Work in 3DA Time-Tested Methodology; On Producing with Maya; Index
Text of Note
Chapter 3: Introduction to Maya: Texturing with PhotoshopMapping Exercise: Simple Image Maps; Wine Bottle Part Deux; Further Practice; Part II: Striking Graphics for Various Markets; Chapter 4: Dazzling Illustration; Meats's Road to 3D; The Evolution of Mother Nature; On Learning Maya; Chapter 5: Classic Cartoon Sensibility in a 3D World; The 2D/3D Connection; The TELETOON Bumpers; Chapter 6: Comic Strips in 3D; When I Grow Up, I Want to Be a Cartoonist; Creating "Syntax Errors"; On Learning Maya; ""Syntax Errors"" Gallery; Chapter 7: Creating Realistic Animals: Bringing Dinosaurs to Life
Text of Note
Creating the Orodromeus for Dinosaur PlanetOn Photoshop and Maya; Chapter 8: The New Tradition-Adding 3D to Graphic Illustrations; Classical Beginnings; The Alanis Morissette Project; The Time DNA Cover; Little Blue Pills; Giants of Media; Maya in Perspective; Chapter 9: Re-creating Egyptian Antiquities; A Worldwide Effort; Modeling the Giza Plateau; Reconstructing King Tutankhamun's Tomb; The Temple of Luxor; On Photoshop; On Learning Maya; Chapter 10: Digitizing Dream Rides; Building the Digital Garage; Digitizing Cars; The EleMENTAL Woodie; Meshwerks Game Ventures
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SUMMARY OR ABSTRACT
Text of Note
Add Another Dimension to Your Portfolio-And Move to the Top of Your Craft Professional artists who strive to bring a new look to their illustrations are using Alias' premier 3D software in tandem with Adobe's prominent digital imaging program to create cutting-edge graphics. Now, with Maya 6, this remarkable combo is even better integrated than before. Creating Striking Graphics with Maya and Photoshop-brought to you from Maya Press, a publishing partnership between Sybex and Alias-is a dazzling introduction to the vibrant world of 3D and Maya. Graphics wiz Daniel Gray.
SYSTEM REQUIREMENTS NOTE (ELECTRONIC RESOURCES)
Text of Note
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
ACQUISITION INFORMATION NOTE
Source for Acquisition/Subscription Address
OverDrive, Inc.
Source for Acquisition/Subscription Address
OverDrive, Inc.
Stock Number
772D5EE3-2E2D-4879-941B-C15A78C5D0DA
OTHER EDITION IN ANOTHER MEDIUM
Title
Creating striking graphics with Maya and Photoshop.