What is an Embedded Media Processor (EMP)?; Memory Structures; Direct Memory Access (DMA); Memory Partitioning; Important Factors in Audio Processing; Important Factors in Video Processing; Media Processing Frameworks; Dynamic Power Management; Application Examples.
0
SUMMARY OR ABSTRACT
Text of Note
A key technology enabling fast-paced embedded media processing developments is the high-performance, low-power, small-footprint convergent processor, a specialized device that combines the real-time control of a traditional microcontroller with the signal processing power of a DSP. This practical guide is your one-stop shop for understanding how to implement this cutting-edge technology. You will learn how to: * Choose the proper processor for an application. * Architect your system to avoid problems at the outset. * Manage your data flows and memory accesses so that they line up properly * Make smart-trade-offs in portable applications between power considerations and computational performance. * Divide processing tasks across multiple cores. * Program frameworks that optimize performance without needlessly increasing programming model complexity. * Implement benchmarking techniques that will help you adapt a framework to best fit a target application, and much more! Covering the entire spectrum of EMP-related design issues, from easy-to-understand explanations of basic architecture and direct memory access (DMA), to in-depth discussions of code optimization and power management, this practical book will be an invaluable aid to every engineer working with EMP, from the beginner to the seasoned expert. * Comprehensive subject coverage with emphasis on practical application * Essential assembly language code included throughout text and on CD-ROM * Many real-world examples using Analog's popular Blackfin Processor architecture.
OTHER EDITION IN ANOTHER MEDIUM
Title
Embedded media processing.
International Standard Book Number
0750679123
TOPICAL NAME USED AS SUBJECT
Embedded computer systems.
Signal processing-- Digital techniques.
COMPUTERS-- Hardware-- Handheld Devices.
COMPUTERS-- Hardware-- Personal Computers-- General.