Cover -- Copyright Page -- Contents -- Foreword -- Preface -- Acknowledgements -- PART ONE: INTRODUCTION -- Chapter 1. Architecture as a social art: a journey -- PART TWO: CONSENSUS DESIGN: WHY? -- Chapter 2. Why: community design and place -- What shapes places? -- Design by the community: why? -- What design involvement does for the community -- Chapter 3. Why not: shouldn't professionals lead design? -- Chapter 4. Consensus versus democracy -- Chapter 5. Community & players -- Surviving change -- Community and non-community -- Players -- Players, community and non-community -- Chapter 6. Design process for sustainability -- Proprietary stewardship -- Development within time-continuum -- Elemental sustainabilities -- PART THREE: CONSENSUS DESIGN: HOW? -- Chapter 7. The principles behind the process -- Ideas and aspirations -- Spirit-of-place -- Science and art: understanding and creating -- Levels of place: beneath the surface -- Chapter 8. How in practice: place-study -- Place and project -- Working with place -- Processes of change: visible and invisible -- Place-study -- Chapter 9. How in practice: outline design -- Matching project to place -- Spirit-of-project -- Mood of place -- Time and life related -- Physical -- Growing places -- Chapter 10. How in practice: consensual building design -- Building and place -- Rough design -- Moving into three dimensions -- Organizing diagrams -- Detail design -- PART FOUR: PROCESS DEVELOPMENT: TWO PROJECTS -- Chapter 11. From experimental method to built project: Goethean Science Centre, Scotland -- Two stages: one process -- Reflections -- Chapter 12. Socially shaped process: eco-village, Sweden -- Reflections -- PART FIVE: MAKING IT WORK -- Chapter 13. Leadership and teamship -- Leadership: a new model -- Knowledge: power or fertilizing enabler -- Chapter 14. Social Technique -- Social technique with unequal groups -- Group process -- Confirming decisions -- Recapitulation: anchoring where we've got to -- Chapter 15. Technique and non-technique -- Dead technique, live technique -- The demands of circumstance -- Thinking the process versus doing the process -- Taking time -- Understanding behind doing -- Chapter 16. What can go wrong? What can go right? -- PART SIX: PROJECTS -- Chapter 17. Reversing moods: lunatic asylum to Steiner school, Brighton -- One-day process -- Reflections -- Chapter 18. Redeeming buildings: East Bay Waldorf School, California -- Short-, medium- and long-term development -- Rescuing the existing building -- Reflections -- Chapter 19. Future growth: East Bay Waldorf School, California -- Site development strategy -- High-school building -- Reflections -- Chapter 20. Working with a developer: mixed-use urban development, California -- A different climate, culture, project -- Reflections.
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SUMMARY OR ABSTRACT
Text of Note
Consensus Design offers a practical step by step guide to co-design; an increasingly important consideration for architects as they compete for work.The text moves from identifying the methodology of the process to developing a series of principles and practical steps which illustrate how consensus design can be established. For easy reference, flow charts show the process of achieving consensus design and include variations for different types of project and different groups of people. It gives clear timings so that agreements ca.
SYSTEM REQUIREMENTS NOTE (ELECTRONIC RESOURCES)
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Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.