Designing the modern wargame: three key moves -- A decade of competitive strategies -- Gulf wars (the rest of the story) -- The age of transformation -- The U.S. Navy and the post-9/11 era -- In the beginning -- Where there's a will, there's a way -- The good, the bad and the ugly -- Energy plays -- Don't fight the scenario: the plus side -- All hazards, all the time -- The impact of 9/11 -- The next port in the storm -- The once and future bird flu -- Megacommunities at work -- The Persian Gulf, revisited.
0
SUMMARY OR ABSTRACT
Text of Note
Strategic Decision making from the battlefield to the boardroom.