A guide to computer animation for TV, games, multimedia and web /
General Material Designation
[Book]
First Statement of Responsibility
Marcia Kuperberg with contributions from Martin Bowman, Rob Manton, Alan Peacock.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Boston :
Name of Publisher, Distributor, etc.
Focal Press,
Date of Publication, Distribution, etc.
2002.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
1 online resource (xii, 249 pages) :
Other Physical Details
illustrations (chiefly color)
SERIES
Series Title
Focal press visual effects & animation
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references and index.
CONTENTS NOTE
Text of Note
Ch. 1. Exploring the background, tools and techniques of computer animation / by Marcia Kuperberg -- ch. 2. Understanding the technical constraints of creating for different digital media / by Rob Manton -- ch. 3. Techniques and stages of creating 3D computer animation / by Marcia Kuperberg -- ch. 4. Animation for multimedia and new media / by Alan Peacock -- ch. 5. Creating artwork for computer games: from concept to end product / by Martin Bowman -- ch. 6. TV case studies : looking behind the scenes at the creation of network idents and commercials / by Marcia Kuperberg -- ch. 7. The art and craft of telling a story : narrative and characterization / by Marcia Kuperberg -- ch. 8. Project briefs, self-tests, tutorials and resources / compiled by Marcia Kuperberg.
0
SUMMARY OR ABSTRACT
Text of Note
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book an.
ACQUISITION INFORMATION NOTE
Source for Acquisition/Subscription Address
Safari Books Online
Stock Number
CL0500000296
OTHER EDITION IN ANOTHER MEDIUM
Title
Guide to computer animation.
International Standard Book Number
9780240516714
PARALLEL TITLE PROPER
Parallel Title
Computer animation for TV, games, multimedia and web
Parallel Title
Guide to computer animation
TOPICAL NAME USED AS SUBJECT
Computer animation, Handbooks, manuals, etc.
Computer animation.
Computer graphics, Handbooks, manuals, etc.
Computer graphics.
Computer animation.
Computer graphics.
COMPUTERS-- Digital Media-- Graphics Applications.