Includes bibliographical references (pages 166-167).
CONTENTS NOTE
Text of Note
Introduction: I am an art school. How to get the most out of this book. Crafting visual narratives: Narrative strategies; Thinking sequentially; Orchestrating a sequence; Crafting visual narratives; Visual grammar; Storyboards; Film design; Art direction; Obliquity and Anti-narrative. The world of comics: Pictorial storytelling; The world of comics; Alternative comics; Key exemplars; Manga; Tales from the Underground. Characters: Once upon a time ... ; Publishing; Magical works; World of wonder; Golden years; Characters. Video games: Animation; Eclectic trawl; Animation on TV; Cult cartoons; Video games. Film noir: Moving image; Title sequences; Experimental film; Counterculture; Film theory; Genres; Film noir; Post-noir. Club visuals: AV Mash-ups; Club visuals; Pick 'n' mix projects; Projects 1,2,3,4; Projects 5,6,7; Projects 8,9,10; Projects 11,12,13,14. Key term glossary. Graphic storytelling charts. Reading list and useful websites. Canon. Conclusion. Acknowledgements. Contacts.