1. Preferences, UI and key terms -- 2. Workflow basics, footage and viewports -- 3. Paint and text operators -- 4. Compositing in 2D and 3D -- 5. The schematic view (go with the flow) -- 6. Selections and masks -- 7. Working with color -- 8. Keying and the discreet keyer -- 9. The tracker -- 10. Animation and the timeline -- 11. A/V editing -- 12. Expressions -- 13. Integrated particle system -- 14. Rendering and output.