Includes bibliographical references (pages 283-289) and index.
CONTENTS NOTE
Text of Note
Introduction. -- Getting started with GAMS. -- Utility maximization. -- Cost minimization. -- Long-run production. -- Short-run production. -- Dual approach. -- Transition. -- Higher dimensions. -- Intermediate inputs. -- Autarky. -- Small country trading equilibrium. -- Non-Traded Goods. -- Large country trading equilibrium. -- Two country trading equilibrium. -- Higher dimensions and trade. -- Reciprocal dumping. -- Monopolistic composition. -- Tariffs and other trade interventions. -- Domestic taxes and subsidies. -- Factor market distortions. -- Multiple households and other sources of demand. -- Armington preferences. -- Joint production. -- Social accounting matrices. -- Closure. -- Single country competitive CGE. -- Concluding comments.
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SUMMARY OR ABSTRACT
Text of Note
This volume provides a guide to building and using simulation models for international trade theory and policy. Through a sequence of carefully constructed and fully documented programs, the volume illustrates how GAMS can be used to analyze a wide array of problems. Modern computable general equilibrium models for trade policy are challenging in their complexity, but can be thought of as constructions of much simpler building blocks. By developing the building blocks in a consistent manner, and then putting them together in more complex and interesting ways, the volume makes CGE accessible to anyone with a background in microeconomics/trade theory.