Keeping the player at the heart of the story -- From musical mechanics to emotional beats : story for non-story games -- Livable and believable, despite the limitations : worldbuilding -- Not just tutorial hosts : characters -- More than pretty words : functional dialogue -- "I seek the grail (in five minutes or less) : designing and writing quests for mobile games" -- To each their own : writing for demographics -- How the folk tale got its leopard : writing for educational games -- Playing with values : branding games -- The continued adventures : writing for licensed mobile games -- Buy gems to woo your lover : free-to-play narratives.
0
SUMMARY OR ABSTRACT
Text of Note
Providing tips, checklists and best practices, this book grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. --
OTHER EDITION IN ANOTHER MEDIUM
Title
Narrative tactics for mobile and social games.
International Standard Book Number
9781498780780
TOPICAL NAME USED AS SUBJECT
Narration (Rhetoric)
Rhetoric and psychology.
Video games-- Psychological aspects.
LANGUAGE ARTS & DISCIPLINES-- Composition & Creative Writing.