a journey to creating intrinsically motivating learning experiences /
First Statement of Responsibility
George Kalmpourtzis.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Boca Raton, FL :
Name of Publisher, Distributor, etc.
CRC Press,
Date of Publication, Distribution, etc.
2018.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
1 online resource
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references.
CONTENTS NOTE
Text of Note
The journey begins -- Designing learning experiences -- The magical powers of the game designer -- Pedagogy and games -- The game core -- Where to start? -- Let's make a game! -- A closer look at game mechanics -- Games as reflection tools -- Knowing your audience -- Story : a first look -- Game interfaces -- Game aesthetics -- Testing and feedback -- Documenting and communicating -- The final chapter.
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SUMMARY OR ABSTRACT
Text of Note
Reference; Chapter 6: Let's Make a Game!; What Game Can I Make?; An Introduction to Game Space; Importance of Space in Games; The Importance of Space in Learning; Games Consist of Objects; Games Have Rules; Rules Define States; Rules Present Goals; Importance of Goals; Duration and Persistence; Rules Propose Punishments and Rewards; Rules Define Winning Conditions; Rules Define Games' Direct and Indirect Responses; Summary; References; Chapter 7: A Closer Look at Game Mechanics; Educational Games and Problem Solving; Games Offer Challenge; The Flow State; Decision-Making