Introduction -- Getting started. What is coding? ; Working with programming languages and IDEs ; When things go wrong -- Sounds, color, random surprises. Orchestra ; Foley sound generator ; Lucky numbers ; Mondrian art toy -- Moving from here to there, again and again. Emoji explosion ; Smelephant -- Variables, simple conditionals, and I/O. Mascot greeter ; Weird text message ; Vote machine ; Happy new year! ; Light theremin -- Lists, loops, and logic. Magic 8-ball ; Sock sort ; Evil olive ; Sushi matchup -- Onwards and upwards. Creating and sharing ; Where to go from here.
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SUMMARY OR ABSTRACT
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A guide for kids who want to learn coding. Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects.