Getting started with Java programming. Getting started ; Setting up your computer ; Running programs -- Writing your own Java programs. Exploring the parts of a program ; Composing a program ; Using the building blocks : variables, values, and types ; Numbers and types ; Numbers? Who needs numbers? -- Controlling the flow. Forks in the road ; Which way did he go? ; How to flick a virtual switch ; Around and around it goes ; Piles of files : dealing with information overload ; Creating loops within loops ; The old runaround -- Using program unites. Using lops and arrays ; Programming with objects and classes ; Using methods and variables from a Java class ; Creating new Java methods ; Oooey GUI was a worm -- The part of tens. Ten sets of web links ; Ten useful classes in the Java API.
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This guide gets you on your way to Java mastery. It explores what goes into creating a program, how to put the pieces together, debugging, and making it all work. And it's been fully updated to reflect the new features of Java 8!