edited by Michael Dean Clark, Trent Hergenrader, and Joseph Rein.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
vi, 198 pages :
Other Physical Details
illustrations ;
Dimensions
24 cm
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references and index.
CONTENTS NOTE
Text of Note
Introduction / Michael Dean Clark, Trent Hergenrader, and Joseph Rein -- Digital influences on creative writing studies. Creative writing in the age of synapses / Graeme Harper -- Screening subjects : workshop pedagogy, media ecologies, and (new) student subjectivities / Adam Koehler -- Concentration, form, and ways of (digitally) seeing / Anna Leahy and Douglas Dechow -- Game spaces : videogames as story-generating systems for creative writers / Trent Hergenrader -- The marketable creative : using technology and broader notions of skill in the fiction course / Michael Dean Clark -- Two creative writers look askance at digital composition (crayon on paper) / Joe Amato and Kass Fleisher -- Using digital tools as creative practice. Lost in digital translation : navigating the online creative writing classroom / Joseph Rein -- Giving an account of oneself : teaching identity construction and authorship in creative nonfiction and social media / Janelle Adsit -- Reconsidering the online writing workshop with #25wordstory / Abigail G. Scheg -- Writing with machines : data and process in Taroko Gorge / James J. Brown, Jr. -- Telling stories with maps and rules : using the interactive fiction language "inform 7" in a creative writing workshop / Aaron A. Reed -- Acting out : netprov in the classroom / Rob Wittig and Mark C. Marino -- The text is where it's at : digital storytelling assignments that teach lessons in creative writing / Christina Clancy -- Creative writing for new media / Amy Letter.
0
SUMMARY OR ABSTRACT
Text of Note
Explores the vast array of opportunities that technology provides the Creative Writing teacher, ranging from effective online workshop models to methods that blur the boundaries of genre. From social media tools such as Twitter and Facebook to more advanced software like Inform 7, the book investigates the benefits and potential challenges these technologies present instructors in the classroom.--Provided by publisher.