User Interfaces in C#: Windows Forms and Custom Controls
General Material Designation
[Book]
First Statement of Responsibility
by Matthew MacDonald.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Berkeley, CA :
Name of Publisher, Distributor, etc.
Imprint: Apress,
Date of Publication, Distribution, etc.
2002.
CONTENTS NOTE
Text of Note
1 Creating Usable Interfaces -- 2 Designing with Classes and Tiers -- 3 Control Class Basics -- 4 Classic Controls -- 5 Forms -- 6 Modern Controls -- 7 Custom Controls -- 8 Design-Time Support for Custom Controls -- 9 Data Controls -- 10 MDI Interfaces and Workspaces -- 11 Dynamic User Interface -- 12 GDI+ Basics -- 13 GDI+ Controls -- 14 Help and Application-Embedded Support.
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SUMMARY OR ABSTRACT
Text of Note
User Interfaces in C#: Windows Forms and Custom Controls goes beyond simply covering the Windows Forms namespaces by combining a careful treatment of the API with a detailed discussion of good user-interface design principles. The combination will show you how to create the next generation of software applications using the .NET Framework. After reading User Interfaces in C#: Windows Forms and Custom Controls, you'll know how to design state-of-the-art application interfaces, as well as how to extend .NET controls, create data-binding strategies, program graphics, and much more. This book contains the following: An overview of how to design elegant user interfaces the average user can understand. A comprehensive examination of the user interface controls and classes in .NET. Best practices and design tips for coding user interfaces and integrating help Although this book isn't a reference, it does contain detailed discussions about every user interface element you'll use on a regular basis. But you won't just learn how to use .NET controlsyou'll learn how and why to extend them, with owner-drawn menus, irregularly shaped forms, and custom controls tailored for specific types of data. As a developer, you need to know more than how to add a control to a window. You also need to know how to create an entire use interface framework that's scalable, flexible, and reusable.