The game audio tutorial : a practical guide to sound and music for interactive games
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Amsterdam ;
Name of Publisher, Distributor, etc.
Boston : Focal Press/Elsevier
Date of Publication, Distribution, etc.
2011
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
xviii, 427 p. : col. ill. ; 24 cm
GENERAL NOTES
Text of Note
Includes bibliographical references )p. 413-415( and index
NOTES PERTAINING TO TITLE AND STATEMENT OF RESPONSIBILITY
Text of Note
Richard Stevens, Dave Raybould
CONTENTS NOTE
Text of Note
Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps
TOPICAL NAME USED AS SUBJECT
Entry Element
Sound effects ، Video games
Entry Element
، Computer game music
Entry Element
، Computer sound processing
Entry Element
Recording and reproducing Digital techniques ، Sound