Introducing the Architecture -- OOP in Component Design -- Core Classes and Component Design -- Exploring the UI Components -- Building Component-Based Applications -- Exploiting the Architecture -- Architecture-Based Development -- XML for Defining User Interfaces -- Extending the Application Framework -- Making Your XML Life Easier -- The Customization Process -- Customizing the Components -- The Accordion Component -- The Button Component -- The CheckBox and RadioButton Components -- The List, ComboBox, and DataGrid Components -- The DateChooser and DateField Components -- The Loader, ScrollPane, and ProgressBar Components -- The Menu and MenuBar Components -- The NumericStepper Component -- The TextArea, TextInput, and Label Components -- The Tree Component -- The Window and Alert Components -- Handling the Scrollbars.
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"Flash provides a framework of components that offer a wealth of functionality you can just bolt on to your Flash applications when desired. This title will show you how to make the most of existing components, and also how to create your own"--Publ. web site.