First things first -- Variables: the holders of information -- Everything you ever wanted to know about operators -- Programming: it's now or never -- Design: it's best to start here -- True or false: the basis for all decisions -- Loops, or how to spin effectively! -- Function calls: that's what it's all about-get somebody else to do the work -- Using functions in graphics -- Running out of holders? It's time for the array -- All about strings -- The matrix-before the movie -- Debugging: more important than you think -- But what if things are different? structures, records, and fields -- Objects and classes: being organized is better than not -- Dealing with the outside world: files -- Pointers: who is looking at whom? -- Searching: did you find it yet? -- Let's put things in order: sorting -- Recursion: calling yourself over and over again.
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Providing an introduction to basic programming skills that can be applied to any language, this handbook for novice programmers covers the key concepts of loops, functions, pointers, Boolean conditions, arrays, and more.