Introduction to 3ds Max -- Modeling -- Creating textures -- Lighting -- Rendering -- Character deformations and rigging -- Animation -- Character studio -- Special effects -- Hair and cloth.
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3ds Max At a Glance, a full-color, entry-level book, written by noted industry professional George Maestri, uses a highly visual method to teach basic 3ds Max techniques. Beautiful, crisp layouts visually explain important concepts and Max workflows, and step-by-step tutorials provide hands-on reinforcement. Interface features, menus, key commands, and rendering settings are presented in helpful, economical detail with arrows, diagrams, and targeted explanation. It also includes coverage related to games. This book includes a CD with sample files and 3ds Max demo software. Readers will be inspired and armed with what they need to embark on a 3D learning journey. -- PUBLISHER'S DESCRIPTION.
Systems requirements for accompanying CD-ROM: Windows 2000 Pro or XP Professional with at least 512MB of RAM; 500MB of swap space, Intel Pentium IV or higher processor; hardware-accelerated OpenGL or Direct3D video card.