Walking onto the holodeck -- Airplanes to arcades: the development of virtual reality -- Goggles, gloves, and CAVEs: the technology of virtual reality -- The virtual classroom: virtual reality in training and education -- Custom-made worlds: virtual reality in science and business -- Arcades to avatars: virtual reality in art and entertainment -- Which world is real? The future of virtual reality.
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Discusses the history of virtual reality, its uses, and the impact it has made on society.