عرض القائمة
الرئیسیة
البحث المتقدم
قائمة المکتبات
عنوان
Real-time 3D terrain engines using C++ and and DirectX 9 /
پدید آورنده
Gregory Snook.
موضوع
Direct3D.,Direct3D.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.
رده
QA76
.
76
.
C672
S64
2003eb
کتابخانه
کتابخانه مطالعات اسلامی به زبان های اروپایی
محل استقرار
استان:
قم
ـ شهر:
قم
تماس با کتابخانه :
32910706
-
025
1584502045
9781584502043
1584502045
b754721
Real-time 3D terrain engines using C++ and and DirectX 9 /
[Book]
Gregory Snook.
1st ed.
Hingham, Mass. :
Charles River Media,
©2003.
1 online resource (xxi, 374 pages) :
illustrations.
Game development series
Includes bibliographical references and index.
Real-time 3D terrain engines using C++ and and DirectX 9.
Real-time three D terrain engines using C++ and and DirectX 9
Direct3D.
Direct3D.
C++ (Computer program language)
Computer games-- Programming.
Three-dimensional display systems.
C++ (Computer program language)
Computer games-- Programming.
Three-dimensional display systems.
794
.
8/16693
21
QA76
.
76
.
C672
S64
2003eb
Snook, Greg, (Gregory)
20201204143433.0
pn
مطالعه متن کتاب
[Book]
Y
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