A brief history of project management (and why you should care) -- The truth about schedules -- How to figure out what to do -- Writing the good vision -- Where ideas come from -- What to do with ideas once you have them -- Writing good specifications -- How to make good decisions -- Communication and relationships -- How not to annoy people : process, email, and meetings -- What to do when things go wrong -- Why leadership is based on trust -- How to make things happen -- Middle-game strategy -- End-game strategy -- Power and politics.
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"In The Art of Project Management, you'll learn how to plan, manage, and lead projects from a veteran manager of software and web development. This personal account of hard lessons learned over a decade of work in the industry distills complex concepts and challenges into practical nuggets of useful advice."--Jacket.