Games, simulations, and simulation games for learning : definitions and distinctions / Louise Sauvé, Lise Renaud, David Kaufman -- Effective educational games / Louise Sauvé -- Simulation in health professional education / David Kaufman -- The role of narrative in educational games and simulations / Jim Bizzocchi -- Does fantasy enhance learning in digital games? / Mahboubeh Asgari, David Kaufman -- Gender and digital gameplay : theories, oversights, accidents, and surprises / Jennifer Jenson, Suzanne de Castell -- Games in health education : a survey of pre-service teachers / Claire IsaBelle, Margot Kaszap -- Video games and the challenge of engaging the "Net" generation / Anthony Gurr -- Educational games : moving from theory to practice / Suzanne de Castell, Jennifer Jenson, Nicholas Taylor -- Designing a simulator for teaching ethical decision-making / Michael Power, Lyse Langlois -- Design of a socioconstructivist game for the classroom : theoretical and empirical considerations / Margot Kaszap, Claire IsaBelle, Sylvie Rail -- Online multiplayer games : a powerful tool for learning communication and teamwork / Louise Sauvé, Louis Villardier, Wilfried Probst -- Advancing the study of educational gaming : a new tool for researchers / Herbert Wideman, Ronald Owston, Christine Brown -- Designing socially expressive character agents to facilitate learning / Steve DiPaola -- The use of virtual reality in clinical psychology research : focusing on approach and avoidance behaviors / Patrice Renaud [and others] -- The efficacy of games and simulations for learning / Louise Sauvé, Lise Renaud, David Kaufman -- Collaborative online multimedia problem-based learning simulations (COMPS) -- Games for children with long-term health problems / Carolyn Watters, Sageev Oore, Hadi Kharrazi -- Handheld games : can virtual pets make a difference? / Yueh-Feng Lily Tsai, David Kaufman -- The learning impact of violent video games / Alice Ireland, Nathaniel Payne -- A study of biofeedback in a gaming environment / Xin Du, Stephen R. Campbell, David Kaufman -- Initial analysis for creating a generic online educational game shell / Louis Sauvé, Lise Renaud, Mathieu Gauvin -- Designing a generic educational game shell / Louise Sauvé -- Usability guidelines for a generic educational game shell / Louise Sauvé -- Validation of a generic educational game shell / Louise Sauvé -- Formative evaluation of an online educational game / Louise Sauvé [and others].
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"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementation of these activities in learning environments"--Provided by publisher.
Educational gameplay and simulation environments.
9781615207312
Educational games-- Canada, Case studies.
Simulation games in education-- Canada, Case studies.