Includes index and bibliographical references (pages 317-320).
pt. 1. Basic concepts. Levels of game-theoretic analysis -- Three-level analysis of elementary games -- Individual and group rationality -- The Von Neumann-Morgenstern solutions -- The Shapley value -- The bargaining set -- The kernal -- Restrictions on realignments -- Games in partition function form -- N-Person theory and two-person theory compared -- Harasanyi's bargaining model
pt. 2. Applications. A small market -- Large markets -- Simple games and legislatures -- Symmetric and quota games -- Coalitions and power -- Experiments suggested by N-Person game theory -- "So long sucker": A do-it-yourself experiment -- The behavioral scientist's view.
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"Describes the mathematical notation necessary for N-person game theory and goes on to present the basic concepts, discuss various models, and provide applications to various social situations"--back cover.