Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques.
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"If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends"--Resource description page.