Includes bibliographical references (pages 293-324) and index.
Activity Theory in Interaction Design -- SIntroduction -- Do We Need Theory in Interaction Design? -- Activity Theory in a Nutshell -- Interaction Design Informed by Activity Theory -- A Design Application of Activity Theory: The UMEA System -- Advanced Issues in Activity Theory -- Objectively Speaking -- Objects of Desire -- Historical Currents in the Development of Activity Theory -- Theory in Interaction Design -- Postcognitivist Theories in Interaction Design -- Artifacts, Agency, and (A)symmetry -- Looking Forward.
0
Activity theory holds that the human mind is the product of our interaction with people and artifacts in the context of everyday activity. Acting with Technology makes the case for activity theory as a basis for understanding our relationship with technology. Victor Kaptelinin and Bonnie Nardi describe activity theory's principles, history, relationship to other theoretical approaches, and application to the analysis and design of technologies. The book provides the first systematic entry-level introduction to the major principles of activity theory. It describes the accumulating body of work in interaction design informed by activity theory, drawing on work from an international community of scholars and designers. Kaptelinin and Nardi examine the notion of the object of activity, describe its use in an empirical study, and discuss key debates in the development of activity theory. Finally, they outline current and future issues in activity theory, providing a comparative analysis of the theory and its leading theoretical competitors within interaction design: distributed cognition, actor-network theory, and phenomenologically inspired approaches.
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
OverDrive, Inc.
0CD4C230-1F14-4689-9A10-6910437F1182
Acting with technology.
9780262112987
Action theory.
Design-- Human factors.
Human-computer interaction.
User interfaces (Computer systems)
Design-- Facteurs humains.
Interaction homme-machine (Informatique)
Interfaces utilisateurs (Informatique)
Théorie de l'action.
Action theory.
Cognitieve processen.
COMPUTERS-- Interactive & Multimedia.
COMPUTERS-- Social Aspects-- Human-Computer Interaction.