Includes bibliographical references (pages 113-117) and index.
""Cover""; ""Contents""; ""Preface""; ""Acknowledgments""; ""1: Making Computer Games""; ""2: Single-Player Games""; ""3: Multiplayer Games""; ""4: Gaming Computers""; ""5: Marketing Games""; ""6: Games and Society""; ""7: The Future of Digital Games""; ""Chronology""; ""Glossary""; ""Bibliography""; ""Further Resources""; ""Picture Credits""; ""Index""; ""About the Author""
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Discusses the origins of computer games, the technology behind them, types of games, how they are marketed, their effects on society, and possible future developments.