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عنوان
Making democracy fun :

پدید آورنده
Josh Lerner.

موضوع
Democracy, Computer games.,Video games-- Design.,Video games-- Political aspects.,Democracy.,GAMES-- Board.,POLITICAL SCIENCE-- Political Ideologies-- Democracy.,Video games-- Design.

رده
GV1469
.
3
.
L47
2014eb

کتابخانه
کتابخانه مطالعات اسلامی به زبان های اروپایی

محل استقرار
استان: قم ـ شهر: قم

کتابخانه مطالعات اسلامی به زبان های اروپایی

تماس با کتابخانه : 32910706-025

0262321513
0262321521
9780262321518
9780262321525
0262026872
9780262026871

Making democracy fun :
[Book]
how game design can empower citizens and transform politics /
Josh Lerner.

Cambridge, Massachusetts :
MIT Press,
[2014]
©2014

1 online resource (viii, 276 pages) :
illustrations

Includes bibliographical references and index.

Acknowledgments -- 1 Should Democracy Be Fun? -- 2 Games, Play, and Democracy -- 3 What Game Design Can Teach Us about Democracy -- 4 Not Just Child's Play: Games in Democratic Processes -- 5 Rosario Hábitat: Designing Participation Like a Game -- 6 Toronto Community Housing: Game Design in Less Fertile Soils -- 7 My Game Design Experiment -- Conclusion -- Notes -- Bibliography -- Index.
0

Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable -- even fun. Lerner reports that institutions as diverse as the United Nations, the U.S. Army and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and 26 game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective and transparent. Game design can make democracy fun -- and make it work.

JSTOR
OverDrive, Inc.
MIT Press
MIT Press
22573/ctt88pskh
73243E21-F8FB-4942-9C4F-5D34F31BCB83
9780262321518
9785

Making democracy fun
9780262026871

How game design can empower citizens and transform politics

Democracy, Computer games.
Video games-- Design.
Video games-- Political aspects.
Democracy.
GAMES-- Board.
POLITICAL SCIENCE-- Political Ideologies-- Democracy.
Video games-- Design.

GAM-- 001000
GAM013000
POL007000

794
.
8
23

GV1469
.
3
.
L47
2014eb

Lerner, Josh,1978-

20200822104548.0
pn

 مطالعه متن کتاب 

[Book]

Y

الاقتراح / اعلان الخلل

تحذیر! دقق في تسجیل المعلومات
ارسال عودة
تتم إدارة هذا الموقع عبر مؤسسة دار الحديث العلمية - الثقافية ومركز البحوث الكمبيوترية للعلوم الإسلامية (نور)
المكتبات هي المسؤولة عن صحة المعلومات كما أن الحقوق المعنوية للمعلومات متعلقة بها
برترین جستجوگر - پنجمین جشنواره رسانه های دیجیتال