Introduction -- pt. I. Problem solving and traditional artificial intelligence problems. Problem solving ;The missionaries and cannibals problem ; The 12 coins problem ; Cryptarithms ; The red donkey puzzle ; The 15 puzzle ; The knight's tour problem ; Mastermind ; The Monty Hall problem ; Rubik's cube ; The prisoner's dilemma -- pt. II. Problems requiring computer solutions. Sudoku ; Map coloring and the chromatic number ; Cryptography ; Random walks on graphs and Monte Carlo methods -- pt. III. Miscellaneous smaller problems and towards a theory. Miscellaneous problems ; Conclusion : toward a theory for problem solving -- On the companion disc. Appendix A. Student solutions ; Appendix B. 12 coins algorithm ; Appendix C. Human window study ; Appendix D. Program solutions to problems.
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"This book lends insight into solving some well-known AI problems using the most efficient problem-solving methods by humans and computers. The book discusses the importance of developing critical-thinking methods and skills, and develops a consistent approach toward each problem. This book assembles in one place a set of interesting and challenging AI-type problems that students regularly encounter in computer science, mathematics, and AI courses. These problems are not new, and students from all backgrounds can benefit from the kind of deductive thinking that goes into solving them. The book is especially useful as a companion to any course in computer science or mathematics where there are interesting problems to solve."--Publisher's description.
Stylus Pub Llc, C/O Books Intl Po Box 605, Herndon, VA, USA, 20172, (703)9961036, 1547