Includes bibliographical references (page 207) and index.
Understanding sketching -- The psychology of sketching -- Defining sketching. Case study: HLB design diagrams -- Tutorial: orthographic projection -- Tutorial: orthographic sketching -- Orientation. Case study: Gerrit Rietveld's red and blue chair -- Tutorial: rotated plan method -- Case study: method -- Tutorial: (de)constructing the cube -- Tutorial: unfolding geometry -- Registration. Case study: Myto chair -- Case study: Mission One Motorcycle -- Tutorial: sketching a tape measure -- Form. Case study: TCV display for Olivetti -- Tutorial: sketching a contoured bar of soap -- Tutorial: sketching the Pringle potato chip -- Tutorial: sketching an athletics shoe -- Line. Case study: DC25 vacuum cleaner -- Case study: vessel ideation -- Tutorial: putting line and orientation together -- Exploring forms in space. Tutorial: Panton chair -- Tutorial: Vållö watering can -- Tutorial: sketching tools -- Explaining forms in space. Tutorial: fundamentals of rendering -- Tutorial: rendering simple forms -- Tutorial: rendering complex forms -- Case study: Fiskars garden barrow -- Exploring forms in time. Case study: Dyson DC25 user's manual -- Case study: Golden section information graphics -- Tutorial: creating a storyboard -- Tutorial: sketching a cellphone -- Tutorial: sketching an exhibit -- Putting it all together. Tutorial: creating a presentation.
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With its tutorial-based approach, this is a practical guide to both hand-and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear.