A modern critical ludic -- Blur -- Drift -- System -- Pun -- Postlude.
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Susan Laxton writes a new history of surrealism in which she traces the centrality of play to the movement and its ongoing legacy, showing how its emphasis on chance provided the means to refashion artistic practice and everyday experience.
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
JSTOR
Proquest Ebook Central
22573/ctv1213820
5683540
Surrealism at play.
1478001968
Games in art.
Painting-- Psychological aspects.
Play in art.
Psychoanalysis and art.
Surrealism.
Symbolism in art.
ART / History / Modern (late 19th Century to 1945)