Originally published: Geometric transformations. 1995.
Geometry -- Theory of transformations -- Vector spaces -- Rigid-body motion -- Reflection and symmetry -- More linear transformations -- Nonlinear transformations.
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"This book is written for students, teachers, and professionals who require a more advanced treatment of the mathematics of geometric transformations than is found in current textbooks on computer graphics and 3D modeling. It is the second edition of a textbook whose first edition title was Geometric Transformations. The new title more accurately describes the book's underlying focus and applicability to 3D modeling and other computer graphics applications. It is a comprehensive introduction to the theory and application of transformations, written from a mathematical standpoint accessible to students, teachers, and professionals studying or practicing in engineering, mathematics, or physics. It will appeal particularly to those working in 3D modeling, geometric modeling, computer graphics, animation, robotics, and kinematics."--Jacket.
Geometric transformations for 3D modeling.
Geometric transformations for 3D modeling.
Geometric transformations for three dimensional modeling